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Sims 4 Occult Legacy Challenge: Every Generation's Rules

Two Sims 4 challenges share the name Occult Legacy Challenge. Asphodel Moon's has 11 generations, each built around a different occult or supernatural theme, from a StrangerVille scientist and an alien to a vampire, a ghost and a fairy, with set traits, an aspiration, a career, a home world and skills to max. Sammleys' version has six generations.

Occult Legacy Challenge tracker

Asphodel Moon's 11 generations in order. Tick each one as you finish it.

  1. StrangerVille
  2. Alien
  3. PlantSim
  4. Paranormal
  5. Mermaid
  6. Werewolf
  7. Spellcaster
  8. Vampire
  9. Ghost
  10. Reaper
  11. Fairy

Generation order from Asphodel Moon's own blog post. Source

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Which Occult Legacy Challenge?

Two rule sets share this name, each summarized here from its creator's own page:

Asphodel Moon's general rules: finish the aspiration and reach the top of the career in every generation. Spouses can be any gender, and marriage and pets are optional unless a generation says otherwise. Normal lifespan is suggested, and mods are your choice. No money cheats, apart from a small boost for the first Sim. Neither version has a score: you are done when the last heir finishes. Hashtag: #asphodeloccultlegacy.

Asphodel Moon's 11 generations

GenTraitsAspirationCareerLives inFamily and goals
1 StrangerVille (orange)Paranoid, Genius, Socially AwkwardStrangerVille MysteryScientistStrangerVille, in a trailer or cabinNo spouse. Children only by alien abduction; the alien baby is heir. Max Logic and Programming. Grow a bizarre fruit.
2 Alien (grey)Geek, Overachiever, JealousNerd BrainAstronautOasis SpringsHuman spouse; a human baby is heir. Max Rocket Science, Robotics and Handiness. Visit Sixam, reach the Forgotten Grotto, build Servo.
3 PlantSim (green)Freegan, Green Fiend, Loves OutdoorsFreelance BotanistGardener (Botanist)Evergreen Harbor, Port PromiseEco-minded spouse; one child only. Max Gardening, Herbalism and Flower Arranging. Own a cowplant, get a green eco footprint, become a PlantSim once.
4 Paranormal (purple)Squeamish, Gloomy, Self-AssuredArchaeology ScholarParanormal InvestigatorHenford-on-Bagley, in a small cottage that keeps breakingMax Medium and Archaeology. Holiday in Selvadorada, be best friends with Guidry, summon Bonehilda once.
5 Mermaid (blue)Child of the Ocean, Child of the Islands, ActiveBeach LifeConservationist (Marine Biologist)SulaniMax Fitness, Logic and Wellness. Become a mermaid. Weekly yoga with best friends.
6 Werewolf (brown)Loner, Loyal, Family-OrientedWerewolf InitiateOdd jobs onlyMoonwood MillAs many children as you like. Max Fishing and Charisma. Beat Greg in a fight and turn one Sim into a werewolf.
7 Spellcaster (red)Bookworm, Perfectionist, ErraticSpellcraft & SorcerySelf-employedGlimmerbrookNever marry. The heir is a child with a vampire and must be a vampire too; the vampire parent takes them in between baby and teen. Max Gemology and Entrepreneur. Become a master spellcaster and visit Sylvan Glade.
8 Vampire (black)Materialistic, Snob, EvilMaster VampireWriter (Author)Forgotten HollowThe heir must be human. Max Vampire Lore, Writing and Pipe Organ. Turn 3 Sims into vampires.
9 Ghost (white)Clumsy, Chased by Death, SkepticalGhost HistorianUndertaker (Mortician)Moves between worldsNo spouse; children with the Grim Reaper, who can't move in. No good friends until young adult. Max Mixology and Thanatology. Complete the Soul's Journey, write a will, then mix and drink a Beetle Juice.
10 Reaper (grey)Macabre, Idealist, OutgoingNone listedReaperRavenwood, on a lot with a cemeteryMax Thanatology, Charisma and Knitting. Attend every Ravenwood festival once. Knit a Lil Grim toy. Hang out with fellow reaper interns.
11 Fairy (pink)Mean, Disruptive, BroFairy Stories (Discordant)NaturopathInnisgreen, Fairy Passage lotMax Apothecary, Entomology and Natural Living. Be best friends with Spruce Almighty, get a fairy seedling, summon Mother Nature and become a fairy.

Sammleys' six generations

Each generation, complete the aspiration, career and skills, use its two colors for clothes and decor, and complete the occult's "class" (skipped for aliens and mermaids). Any lifespan works; Normal is recommended.

GenTraitsAspirationCareerGoals
1 Human (gray, yellow)Paranoid, Adventurous, InsiderStrangerVille MysteryParanormal InvestigatorLive on a haunted lot. Max Knitting and Medium. Fall for a werewolf. Best friends with Guidry; good friends with 5 occult Sims.
2 Werewolf (green, orange)Dog Lover, Glutton, Hot-HeadedEmissary of the CollectiveDetectiveMax Fitness and Gardening. Fall for a vampire. Always own a dog.
3 Vampire (red, purple)Good, Gloomy, CreativeGood VampireDoctorMax Pipe Organ and Charisma. Fall for a spellcaster. Live on a Haunted lot with a ghost best friend.
4 Spellcaster (pink, cyan)Vegetarian, Perfectionist, Loves OutdoorsSpellcraft & SorceryGardener (Floral Designer)Max Gardening and Flower Arranging. Simple Living lot. Never marry; have an alien baby. Keep a cat familiar.
5 Alien (neon, white)Genius, Geek, ErraticNerd BrainScientistMax Logic and Rocket Science. Live in a Needs TLC apartment as a young adult. Keep a childhood alien friend and visit Sixam. Fall for a mermaid.
6 Mermaid (blue, pink)Child of the Ocean, Noncommittal, Music LoverSerial RomanticConservationist (Marine Biologist)Max Fishing, Singing and Logic. Befriend a dolphin. Level 8 in an instrument. Divorce and remarry.

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Packs you need

  • Asphodel Moon (18 packs): StrangerVille, Get to Work, Jungle Adventure, Paranormal, Eco Lifestyle, Island Living, Werewolves, Vampires, Realm of Magic, Spa Day, Seasons, High School Years, Outdoor Retreat, Crystal Creations, Life & Death, Businesses & Hobbies, Enchanted by Nature and Adventure Awaits.
  • Sammleys (9 packs): City Living, Get to Work, Werewolves, Vampires, Paranormal, Realm of Magic, Island Living, StrangerVille and Cats & Dogs.

Both lists leave things out. Asphodel Moon's rules also use Henford-on-Bagley (Cottage Living) and the Robotics skill (Discover University). Sammleys' also use Knitting and the Floral Designer branch.

The classic Legacy Challenge has an optional species law for alien heirs. For another themed legacy, see the Disney Princess Challenge or the main list.

FAQ

How many generations is the Occult Legacy Challenge?

Asphodel Moon's page now lists 11. An infographic of it made by kimbasprite in July 2023 shows 9, so older copies are shorter. Sammleys' version has 6.

What order do the occults go in?

Asphodel Moon: StrangerVille, Alien, PlantSim, Paranormal, Mermaid, Werewolf, Spellcaster, Vampire, Ghost, Reaper, Fairy. Sammleys: Human, Werewolf, Vampire, Spellcaster, Alien, Mermaid.

Are mods and cheats allowed?

Asphodel Moon leaves mods up to you and bans money cheats, apart from a small boost for the first Sim. Sammleys' rules don't mention cheats.

Can you play it with only the base game?

No. Every generation leans on an occult or a world from a pack. Asphodel Moon lists 18 packs and Sammleys 9, and both rule sets use a few more.

Free · no download · LifeSim

Be the strange new neighbor in a real city

Type your character. LifeSim draws them and starts the life in a real city, among AI neighbors with jobs, homes and a memory of you.

Sources (6)
  1. asphodelmoon.blogspot.com
  2. tumblr.com
  3. modthesims.info
  4. simscommunity.info
  5. ea.com
  6. ea.com
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